Tag Archives: superheroes

KILLRAVEN EIGHT: THE DEVIL’S MARAUDER

FOR PART ONE OF BALLADEER’S BLOG’S EXAMINATION OF THIS OLD, OLD MARVEL STORYLINE CLICK HERE  The revisions I would make are scattered throughout the synopsis below. Marvel still rules current Pop Culture. 

Killraven eight devils marauderAMAZING ADVENTURES Vol 2 #25 (July 1974)

Title: THE DEVIL’S MARAUDER

Synopsis: Don McGregor is beginning to really click as the writer for this post-apocalypse series, so my revisions will be very limited this time around. Rich Buckler is the new artist, further improving the series compared to the past few issues.

Somewhere in the ruins of Indiana, like most of the Earth, nearly leveled in the war against the alien invaders 18 years earlier, a stolen Dyna-Glider flies through the skies. Aboard are Killraven and his Freemen: Hawk, Old Skull, Carmilla Frost, her creation Grok and M’Shulla, who pilots the craft.

REVISION: My Freemen roster is the same except for Grok, who would instead be Deathlok, Carmilla Frost’s creation. I would have Carmilla piloting the aircraft since she is the scientist of the group.

The Freemen spot a Martian tripod pursuing a human who fled their enslavement at the nearby Martian testing grounds/ proving grounds for their war machines: the old Indianapolis Speedway. Piloting the Tripod is Skar, a mysterious inhuman figure who works for Earth’s alien conquerors but who makes it clear he is neither human nor Martian. (NOTE: His exact nature will be revealed during a future clash with the Freemen.)

REVISION: As always, I would have dropped the ridiculous Martian angle along with the tenuous War of the Worlds connection and just had it be regular aliens – Zetans in my revisions – who had conquered the Earth. Skar is such a bland name I would have livened it up a little as “Warscar” or “Battlescar” or something similar.

Killraven foolishly leaps from the Dyna-Glider to attack Skar’s Tripod. He is defeated and left for dead, since Skar considers all humans beneath contempt. He pilots his Tripod back to the converted Indianapolis Speedway.  

REVISION: I would, as ever, have the Tripods really be Triphibian craft and the Dyna-Glider would have been shot down by Warscar/ Battlescar after he thought he killed Killraven. The explosion in the distance would make him assume all hands were dead and he would return to the Speedway.    Continue reading

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KILLRAVEN SIX: THE LEGEND ASSASSINS

FOR PART ONE OF BALLADEER’S BLOG’S EXAMINATION OF THIS OLD, OLD MARVEL STORYLINE CLICK HERE  The revisions I would make are scattered throughout the synopsis below.

Killraven six legend assassinsAMAZING ADVENTURES Vol 2 #23 (March 1974)

Title: THE LEGEND ASSASSINS

Revised Title: Since I would save the attempted execution of Killraven for the next issue instead of this one, I would use For He’s A Jolly Dead Rebel as the title for this part and save The Legend Assassins for next time.

Synopsis: Killraven and his Freemen (M’Shulla, Old Skull, Hawk, Carmilla Frost and Grok) continue to battle against hopeless odds at the Lincoln Memorial Slave Market, where the Martians buy and sell humans as either slave labor or to be used as food.

Battling at their side is their fellow rebel Mint Julep, the green-skinned plant/ human hybrid created by Martian science and her unnamed Freewomen. Both bands of guerillas have freed their comrades who were being auctioned off and are trying to fight their way free of the increasing numbers of Martians and their human quislings closing in on the area.

Killraven has no trouble killing the mob of actual Martians that he was thrown to at the end of last issue. Their sluggish movements in Earth’s greater gravity negated the advantage of their superior numbers and their many tentacles. KR fights his way clear with his sword and photo-nuclear pistol and the Martians slink away to shelter since, even now, they have only LIMITED immunity to Earth germs.

A pair of Tripods manage to snair Killraven and carry him off before the other rebels can free him. Mint Julep convinces KR’s Freemen to escape with her since she and her Freewomen have hidden lairs all around this territory of theirs.

Mint JulepREVISION: Writer Don McGregor had not yet hit his stride writing about Killraven’s adventures and I feel he messed up the story structure to this three-parter. I would have had ALL the Freemen – including KR – escape with Mint Julep and her band.

The quisling Sabre (no relation to the later Don McGregor figure) would, like in the real story, salute the fleeing Freemen with his sword, wishing he could be one of them. 

With Killraven using The Power to keep all of them undetected by the sensors and alarms of the aliens (Zetans in my revisions, NOT ridiculous Martians) the rebels all escape to the subterranean hideouts of Mint and her people. They follow abandoned subway lines to a sub-level of the Pentagon, one of their lairs.

Dialogue will make it clear that she and her Freewomen practically rule the comings and goings through the old subway system beneath the city because they know them inside-out and massacare any human quislings like Sabre and his men if they try to pursue them there. And, for reasons not known YET, the aliens themselves are too terrified to personally venture into the old subways OR the sub-levels of the Pentagon.     Continue reading

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KILLRAVEN FOUR: THE MUTANT SLAYERS

FOR PART ONE OF BALLADEER’S BLOG’S EXAMINATION OF THIS OLD, OLD MARVEL STORYLINE CLICK HERE  The revisions I would make are scattered throughout the synopsis below.

Killraven four mutant slayersAMAZING ADVENTURES Vol 2 # 21 (November 1973)

Title: THE MUTANT SLAYERS (Revised Title: DEATHLOK, THE DEMOLISHER)

Synopsis: Another issue means ANOTHER change in creative team for this promising but star-crossed series. This fourth change in four issues gives us Don McGregor as the writer and Herb Trimpe as the artist.

McGregor will stay and will handily develop the flowery prose that also characterized his run on the 13-part Black Panther story Panther’s Rage, previously reviewed here at Balladeer’s Blog. Unfortunately, Don’s writing in this issue is as hopelessly lame and “comic bookish” as Herb Trimpe’s artwork.

We are told that the Martians had their human quislings – in this case led by a human cyborg called the Warlord – transport Killraven and his Freemen, who were ambushed and captured last issue amid the ruins of LaGuardia Airport, to this new underground base. The base’s location is undisclosed for now.

REVISION: Given Riker’s Island’s proximity to LaGuardia Airport I would have made THAT the location that the captive Freemen were transported to. And given the island’s use as a prison before the alien conquest of Earth it would be ideal for my revised storyline.

I would make the Warlord be specifically Warlord RYKER as in Simon Ryker (no relation to the island’s namesake). Simon Ryker was, of course, the main villain in Deathlok (sic) the Demolisher, another of Marvel’s promising but short-lived sci-fi comic books of the 1970s.

DeathlokI’m combining Deathlok’s story with Killraven’s in a sort of Ultimate Killraven way, since Marvel in recent years had KR, Deathlok and other figures from their canceled post-apocalypse titles get thrown together as a team due to time anomalies, etc ANYWAY.

Warlord Ryker would still hate Killraven for causing the loss and cybernetic replacement of his (Ryker’s) arm and eye during his escape from the gladiatorial pens a few years earlier.

Back to the real story, the Warlord and his fellow quisling Carmilla Frost (in her first-ever appearance) are watching several waves of guards struggling to shepherd Killraven along to join his Freemen in their new prison cells. Expository dialogue makes it clear that Keeper Frost is a molecular biologist and, like all the other Keepers, she is a scientist who sold out her fellow Earth people in exchange for privileges. Mostly, access to the Martians’ advanced science to continue their work.

The Warlord rants a great deal about how he warned the Martians to execute Killraven years ago, but he was such a good fighter in their gladiatorial games that they kept him alive for sport. Eventually the Warlord knocks out KR from behind.

REVISION: As always, I’d have jettisoned the tenuous War of the Worlds connection by getting rid of the ridiculous Martians and just made it regular aliens – say from the Zeta Reticuli area of space – who had conquered Earth.

Carmilla FrostInstead of watching Killraven struggle against guards I would have Warlord Ryker and Carmilla Frost watching and taking notes as other Keepers subject the rebel leader to various tests – many of them painful, of course – to determine the nature and origin of his paranormal abilities called simply The Power in the first two issues. (This was 4 years BEFORE Star Wars, so The Power is NOT a ripoff of The Force.)     Continue reading

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KILLRAVEN TWO: THE SIRENS OF SEVENTH AVENUE

FOR PART ONE OF BALLADEER’S BLOG’S EXAMINATION OF THIS OLD, OLD MARVEL STORYLINE CLICK HERE  The revisions I would make are scattered throughout the synopsis below.

Killraven Sirens of 7th AveAMAZING ADVENTURES Vol 2 #19 (July 1973)

Title: THE SIRENS OF SEVENTH AVENUE

Synopsis: Killraven, wielder of a mysterious force called The Power, continues to lead his Freemen/ Rebel Alliance against Earth’s alien conquerors, led by the armored badass the High Overlord. (1973 means this was BEFORE Star Wars, so don’t leave comments claiming this ripped off that film series)

We pick up where we left off – Killraven, still reeling from some of the shocking information that the late Keeper Whitman just relayed to him about Earth’s alien conquerors, has just realized that his escape rout from Whitman’s underground lab has been blocked by three beautiful Sirens.

Those Sirens are Earth women scientifically modified to be irresistible to men through their physical perfection and presumably through pheromone enhancements. We learned last time around that these Sirens have been very successful at flushing out for capture many of the rebel bands scattered throughout post-apocalypse New York and New Jersey. Now they plan to bring in Killraven, leader of the most successful group of Freemen. Continue reading

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JUSTICE SOCIETY REVIEWS: LINKS

Wonder Woman and HawkgirlThank you to readers who reminded me that I did not follow up my examination of the World War Two-era Justice Society of America stories with my usual collection of links. I always did that after similar items like The Celestial Madonna Saga, Panther’s Rage, The Kree-Skrull War and most recently Adam Warlock’s encounter with the Magus, Thanos and Gamora.

In addition to examining these WWII stories I added detailed ways that I would have script-doctored them for a more sophisticated age.

All Star 3THE FIRST MEETING OF THE JUSTICE SOCIETY OF AMERICA (December 1940)

Gathered together for the very first time, the JSA members each share an introductory story about themselves (braggarts). The government informs them it has a vital mission for them in the next issue.

My Revision: Since it’s their first meeting I would have had the JSA – including the original female Red Tornado – recount their origin stories to each other. CLICK HERE  

All Star 4FOR AMERICA AND DEMOCRACY (March 1941)

The government sics the Justice Society of America on the Greyshirts, a Nazi-sympathizing group sabotaging America’s industries in case the U.S. enters the war.

My Revision: I had the heroes acting as a team, not on individual missions and once again used the female Red Tornado instead of the awful Johnny Thunder. CLICK HERE

All-Star 5THE MYSTERIOUS MISTER X (June 1941)

A masked man calling himself Mister X organizes America’s criminals into guilds and unions to make them more efficient.

My Revision: I had the JSA acting as a team in 3 adventures against Mister X and used the Red Tornado again instead of Johnny “Jar Jar” Thunder. Plus I used Hawkgirl instead of Hawkman. CLICK HERE Continue reading

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ADAM WARLOCK: THE MAGUS – CHAPTER LINKS

Tom Fleming WarlockAdam Warlock, one of the Marvel Comics superheroes who are not that well known to the public at large right now, will probably be a household word soon like just about every other Marvel character who gets thrown at the big and small screens.

At this point if Marvel tried launching film versions of It, The Living Colossus or Fin Fang Foom they’d probably take over Kaiju leadership from Japan & Godzilla. Recently Balladeer’s Blog did an examination of The Magus, the seven-part 1975-76 Adam Warlock story. If you missed it here are chapter links:

Magus 1PART ONE – ENTER: THE MAGUS – Includes my quick recap of Adam Warlock’s fictional history from 1967 to 1975, including his encounters with the Fantastic Four, Thor and the Incredible Hulk.

Then it’s on to Adam’s first clash with the galaxy-spanning Universal Church of Truth and the mad god it worships – the Magus. CLICK HERE 

Magus Part TwoPART TWO: DEATH SHIP – Adam Warlock gains a new ally in Pip the Troll when he is taken captive by the Church’s starship The Great Divide.

While participating in a prisoner uprising to seize the vessel he also learns more about the atrocities perpetrated on over a thousand worlds by the Magus and his Universal Church of Truth. CLICK HERE   

GamoraPART THREE: THE TRIAL OF ADAM WARLOCK – *** FIRST EVER APPEARANCE OF GAMORA *** Overcoming even more Black Knights of the Church and another battle with the Soul Gem, Warlock at last confronts the Matriarch, the worldly leader of the Universal Church of Truth.

She puts Adam on trial for heresy as part of her plan to seize control of the Church from the Magus. CLICK HERE

Magus fourPART FOUR: ONE THOUSAND CLOWNS – Pip the Troll and Gamora, the most dangerous woman in the galaxy, try to free Adam Warlock from the Pit of the Sacred Palace.

Meanwhile our hero resists the Matriarch’s surreal attempts to indoctrinate him into the Universal Church of Truth. CLICK HERE   

Magus 5PART FIVE: THE INFINITY EFFECT – Face to face with the real form of the Magus, Adam Warlock learns the horrific fate that lies ahead for him as he will transform into the Church’s god while being tortured over a period of 5,000 years.

Gamora’s mysterious secret is revealed. CLICK HERE

Magus 6PART SIX: THE REDEMPTION PRINCIPLE – While evading the Black Knights of the Church Adam, Gamora and Pip encounter the dying Matriarch.

Thanos reveals Gamora’s mind-bending, paradoxical origin and the In-Betweener draws ever closer in order to steal away Warlock and transform him into the Magus. CLICK HERE

Magus 7PART SEVEN: HOW STRANGE MY DESTINY – The story’s final mind-boggling developments unfold as Adam Warlock struggles to fight his fate.

Plus Thanos’ real motives for helping our hero are revealed in the final battles with the Magus, his Black Knights and the cosmic being called the In-Betweener. CLICK HERE  

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ADAM WARLOCK: THE MAGUS – CONCLUSION

Adam WarlockConcluding Balladeer’s Blog’s examination of another old, old, OLD Marvel Comics hit. 

FOR PART ONE PLUS A RECAP OF ADAM WARLOCK’S FICTIONAL HISTORY CLICK HERE

Magus 7PART SEVEN (Conclusion)

Warlock #11 (February 1976)

Title: HOW STRANGE MY DESTINY

Synopsis: Resuming where we left off, the Magus (Adam Warlock’s vile future self and the self-proclaimed god worshipped by the galaxy-spanning Universal Church of Truth) has created a teleportational rift leading from the Sacred Palace of the Church to the interior of Thanos’ space station called Sanctuary.

magus on throneThrough that rift the Magus leads General Egeus and the entire army of the Black Knights of the Church, super-powered beings from countless planets never before featured in Marvel Comics up to this point. (This makes them forerunners of the Shi’Ar Imperial Guard over at The Uncanny X-Men.)

ThanosWe readers know from the end of the previous installment that the Magus suspected that Thanos wanted him to attack, since he had dropped Sanctuary‘s defensive shields. However, even if he’s playing into the Mad Titan’s hands, the Magus had no alternative but to attack since his viewscreens showed him that Thanos and Warlock were about to use a Time Probe to try and prevent the Magus from ever coming into being.

In-Betweener 2As the Magus and his Black Knights pour through the teleportational rift the self-proclaimed god orders his knights to kill Thanos, Gamora and Pip the Troll but leave Adam Warlock to him.

The villain intends to finish off Thanos if he can, but most importantly he needs for the battle to prevent Warlock from entering the Time Probe long enough for the In-Betweener to arrive and abduct Adam to his dimension. There, over the course of 5,000 years Warlock will be tortured into becoming the Magus.

As this final chapter opens we are told there is less than one Earth hour left before the In-Betweener arrives. Continue reading

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ADAM WARLOCK: THE MAGUS, PART SIX

magus on throneBalladeer’s Blog’s examination of another old, old, OLD Marvel Comics hit continues. 

FOR PART ONE PLUS A RECAP OF ADAM WARLOCK’S FICTIONAL HISTORY CLICK HERE

*

Magus 6PART SIX

Warlock #10 (December 1975)

Title: THE REDEMPTION PRINCIPLE

NOTE: This installment of The Magus features what the late Stan Lee might have called “the senses-shattering ORIGIN of GAMORA!!!”

Synopsis: We are rapidly approaching the final installment of Marvel Comics’ hybrid of Young Adult Science Fiction and superhero story. Recapping last issue’s mind-boggling developments regarding Adam Warlock and his vile future self the Magus would require several hundred words, thus blocking the dramatic flow, so I will simply pepper in relevant details as needed.

Adam WarlockWe pick up right where we left off last time: Room #7, Sub-Level 2 of the Sacred Palace, headquarters of the Magus’ galaxy-spanning Universal Church of Truth. The Magus, that Church’s self-proclaimed god, not only defeated Warlock and Pip the Troll but also thwarted Gamora’s attempt to kill him with her God-Slayer Knife.

Gamora’s mysterious (to 1975 readers) master turned out to be Thanos, not as dead as the Avengers thought he was at the end of the Thanos War in July of 1974. Thanos teleported himself to Gamora’s side to continue trying to prevent the Magus (a potential rival) from ever existing (see the previous installment).

GamoraThe Magus had left Room #7, Sub-Level 2 after defeating Adam, Gamora and Pip, and thus is not aware that Thanos is involved. With Gamora’s interference having already altered the Magus’ past as he remembered experiencing it as Adam Warlock, the mad “deity” sent a legion of his Black Knights of the Church to attack the survivors in Room #7, Sub-Level 2 to prevent any further significant changes. Continue reading

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ADAM WARLOCK: THE MAGUS, PART FIVE

Adam WarlockBalladeer’s Blog’s examination of another old, old, OLD Marvel Comics hit continues.  

FOR PART ONE PLUS A RECAP OF ADAM WARLOCK’S FICTIONAL HISTORY CLICK HERE

Magus 5PART FIVE

Warlock #9 (October, 1975)

Title: THE INFINITY EFFECT

NOTE: The first four installments of The Magus were successful enough for Marvel Comics to re-launch Adam Warlock’s solo series. The previous chapters were published at Strange Tales and this 5th part resumed the Warlock comic book beginning with number 9. The first run of Adam’s solo series ended with number 8 back in October 1973 during his Counter-Earth adventures.  

Infinity EffectSynopsis: We pick up immediately where we left off. Adam Warlock, Gamora and Pip the Troll have at last come face to face with the REAL form of Adam’s future self, the Magus, instead of the misleading “green like the Soul Gem” disguise he had been hiding behind.

Confusion is still in the air, because though the Magus is Warlock’s future self, his Universal Church of Truth was formed to worship him as its god 5,000 years ago. The explanation for that is at last forthcoming in this Timey Wimey chapter.

Pip comments on the way the Magus in his real form looks just like Adam except for being purplish-gray and having “an electro hair-do” as the Troll calls the Magus’ White Guy Afro. The Magus dismisses Pip as a fleabag, rises from his throne and says that the difference is far more profound than that. He is what “this golden butterfly” (Adam) will become.

Tom Fleming WarlockThe villain further states that he is what the forces of Chaos and Order have decreed that Warlock will become. NOTE: This carries over Marvel Comics’ use (in Captain Marvel’s comic book) of Chaos and Order as their William Blake-styled personifications of cosmic forces beyond human understanding. Marvel had Chaos and Order and their subordinate entities “upgrade” the Kree Captain Mar-Vell to help him against Thanos in the original 1970s Thanos War, covered in 2017 here at Balladeer’s Blog.  

Adam calls the Magus a cancer for the way his tyrannical  Universal Church of Truth has enslaved or obliterated countless planets, all just to further the Magus’ desire to become the only god worshipped anywhere. The Magus taunts Warlock and in response Adam attacks his future self. Continue reading

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ADAM WARLOCK: THE MAGUS, PART THREE

Adam Warlock# FIRST EVER APPEARANCE OF GAMORA. Balladeer’s Blog’s examination of another old, old, OLD Marvel Comics hit continues.   

FOR PART ONE PLUS A RECAP OF ADAM WARLOCK’S FICTIONAL HISTORY CLICK HERE

Magus part threePART THREE

Strange Tales #180 (June, 1975)

Title: THE TRIAL OF ADAM WARLOCK

Synopsis: Adam Warlock, seeker of truth, slayer of false gods and wearer of tight red hot-pants, has at last arrived on the home world of the Universal Church of Truth. This is the capital planet of the thousand worlds enslaved by the Church and its self-proclaimed deity the Magus. Adam seeks to destroy the Church, free its victims and kill the Magus, even though that means he himself will die since, for still unexplained reasons, Warlock and the Magus are one and the same being. 

Gamora

GAMORA’S DEBUT

Adam is in a new outfit and at his side is Pip the Troll, with whom he spear-headed a prisoner revolt on the Church’s starship The Great Divide in the previous chapter. Pip’s familiarity with this most important city on the Church’s home planet has been crucial thus far.

Warlock reflects that Pip’s knowledge of the crowded, bustling streets of this night-darkened city exceeds even the memories of the Black Knight of the Church named Autolycus. Those memories now reside in Adam’s own mind since the Soul Gem he wears on his forehead acted on its own to absorb Autolycus’ soul last time around. (NOTE: Adam’s Soul Gem was later retconned into being one of the Infinity Stones.)

Adam needs all the help he can get since this domain ruled by the Magus is roughly 12 galaxies away from the Milky Way so our hero is in very unfamiliar surroundings with life-forms no other Marvel Character had yet encountered. 

Trouble arises when, despite their keeping to the sleazier, run-down portions of the metropolis, Warlock and Pip run into another Black Knight of the Church.     Continue reading

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